Setting Attribute points
Basic Attribute point setting formulas

Archer

  • Light Armor: (Standard archer) : 1 Str, 1 Vit & 3 Dex
  • Arcane Armor:HeHe, never really heard of one….but who knows, there may be one out there.
  • Heavy Armor:

Blademaster

  • Light Armor:
  • Arcane Armor:
  • Heavy Armor:

Barbarian

  • Light Armor:
  • Arcane Armor:
  • Heavy Armor:

Cleric

  • Light Armor: (Even Def, Lower Att) : Every Level = 1 Str, 1 dex, 3 Mag
  • Arcane Armor (Considered Pure) : Every 2 levels = 1 Str & 9 Mag
  • Heavy Armor:

Venomancer

  • Light Armor: (Even Def, Lower Att) : Every Level = 1 Str, 1 dex, 3 Mag
  • Arcane Armor (standard, good tanker - best pet heal) : Every 2 levels = 1 Str & 9 Mag
  • Heavy Armor:

Wizard

  • Light Armor: (Even Def, Lower Att) : Every Level = 1 Str, 1 dex, 3 Mag
  • Arcane Armor:
  • Heavy Armor:

The following information is more incite for different class builds and is recommended for more advanced players…

Magic type builds are more or less the same thing so I'll go ahead and group them together. This includes venomancers, psychics, clerics, and wizards.

Arcane build (pure): Very simply, this is for those who enjoy dealing dmg and don't mind being squishy as all heck. The requirement stat you should pay attention to is Str. This is because if Str is a required attribute you'll likely overlook if your not careful. An example of this is TT80 magic swords require 44 str. If your in between lvls 70-80, go ahead and get the 44 str required immediately for your TT80 magic sword. After that, put all remaining points into mag.

Arcane build (pure/vit): This build is very similar to the pure build with the exception that you'll have some vit to give you a little bit of extra hp. I recommend having 90 vit or so. Make sure these vit points are added maybe 2 every lvl or 3 every other lvl.

Light build: This build is for those who are trying to add a little bit of extra def to the mix. Its a lot like the arcane/vit build mentioned above with the exception that you'll need to add extra points in Dex and Str to meet the requirements to the light armour your trying to equip. Once again, 90 or so Vit is recommended.

Heavy build: This build is used mostly for PVP. You should note that for this build, You will have a hard time reaching the requirements for both weapons and armour at later lvls and your armour might indeed only be TT70 while your lvl 85. If you can find a tome which has mag/dex/or str, it might help out with this. You'll need no more dex or str than your armour requires.

BM and Barb builds are similar so im going to include them both here.

Heavy build (Tank): For this build, Vit is key. Look ahead for your armour and weapons to see how much str and dex you'll need. If your lvl 75, make sure you already have enough str and dex for Lvl 80 weapons. Once you reach requirements for weapons and armour, simply stack every point remaining into vit. Adding points into mag is simply wasting them since mp pots are enough to supply you with mp.

Heavy build (DD): This is for people who'd perfer more dmg at the cost of less hp. This is alot like the above build with the exception that some of the points added to Vit should be added to Str instead. How many you would like to have switched over depends on you.

Light build: This build is to add a little more protection against Magic users. The nice thing about this build is that youll be able to not only wear light armour but also heavy, so its recommended to have a set of both. Simply take the point buildup that is recommended for the tank build above and swap some of the vit points into enough dex to use light armour.

Arcane build: This build is a joke. If anyone says they're an arcane barb or something, they were joking around and the comment shouldn't be taken seriously… enough said

Archers and Assassins are very similar so ill be combining possible builds for them here.

Light build (Pure DD): This build is much like the pure build for magic types. Yours going to make sure you maintain the minimum str needed to use your gear and add all the rest to Dex. For this build, attack power is key so its recommended you carry a powerful enough weapon to make short work of the opponent.

Light build (vit): This build is much like the Pure DD build above with the exception that you will be adding 1 or 2 points each lvl into vit.

Heavy build (vit): This build requires more points to be added to Str than a usual light build would require to give the str needed to equip Heavy armour. It's also suggested you add 1 vit every lvl or every other lvl.

This concludes my complete advanced guild to PWI builds. If you have anything to add, feel free to message me or leave me a post in the mailbox in game.
-NoesFangs

If anyone has some suggestions on this topic, please feel free to email them to the the email address listed at the top of this page-listed under contact. Thank you

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